A podcast series dedicated to citizenship competencies will be created during the SHINE project. The podcast series aims to supply young people with practical information, engaging storytelling and ways to participate in decision-making. The podcast topics include:
Human rights and EU values
E-participation
Respect the privacy of others
Gender equality and social cohesion
Constructive participation in decision-making
Combating hate speech and discrimination
Role and function of media in democratic societies
Combating fake news and disinformation
Sustainable lifestyles
Responsibility to the environment
Embracing social and cultural diversity
Promotion of a culture of peace and non-violence
The NFIL training toolkit for youth workers provides a brief theoretical framework, along with practical exercises and non-formal methods and techniques, for acquiring citizenship competence, media literacy, and critical thinking skills.
The board game Democracy in Play is an educational tool designed to foster political literacy, critical thinking, and participatory skills among young people. The game uses experiential learning and role-based simulation. These methods encourage active involvement, allowing participants to shape political processes and gain deeper insights than would be possible through passive learning.
The game is rooted in the idea that young people learn most effectively through experimentation. They can test ideas, challenge assumptions, and face consequences within a controlled, safe environment. The game introduces political dilemmas, restricts access to full information, and requires strategic decisions. It mirrors real society, where information is incomplete, interests are hidden, persuasion matters, and collective outcomes arise from competing worldviews.
The game is available to print in English, Bulgarian, German, Romanian, Albanian, Bosnian and Montenegrin.